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Tags: - C4D - Realflow
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I created a fluid simulation a while ago and have been trying to find a way to pick out select particles and trace them, this turned out more difficult than one would expect. Requiring me to learn a new programming language (Python) in order to create something in realflow to pick out particles and clone them into a new emitter allowing for export to Cinema 4D.

FInally finished the python code to do it and imported it into cinema for some rough test renders:







Just created something that will trace the particles within realflow, allowing it to be meshed in realflow:


Realflow's execution of Python is unbelievably slow to the point of being useless, that or I''m doing something really wrong












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